Schedule

We’ve got a dual main track for Flash and the City: Technology and Inspiration. The Technology track is focused on the code and wiring side of application architecture. If you’re the kind of developer who has to know the nuts and bolts of how components, frameworks, and design patterns operate, then this is the path for you.

The inspirational track is for those who want to be immersed in a collection of creative and eye-opening sessions. Ignite your design and user experience processes with the enlightening tips and principals presented.

Or, maybe you’re a designer, or just want to use the other side of your brain. Feel free to mix it up!

We’re still finalizing the session details, but here is an idea of what a jaw-dropping event we have planned.

Pre-Conference Workshops – Thursday, May 13, 2010
Time Workshop A Workshop B
9:00am – 4:00pm Mobile and Devices Beginning ActionScript
4:00pm – 5:00pm Developing Flash and Flex Applications with FDT
5:00pm – 10:00pm Flex 4.0 AIR 2.0
Day 3 – Sunday, May 16, 2010
Time Inspirational Technical City
9:00am Michael Labriola

Bending FlexUnit to Your Will

Seb Lee-Delisie

Space Invaders

10:00am Aaron Pedersen & James Polanco

Flex 4 Component Lifecycle Best Practices

Phillip Kerman

Thinking in ActionScript

11:00am Chuck Freedman and Kathryn Rotondo

A litl SDK for Flash and Flex

Simeon Bateman

Getting Git

American Museum of Natural History
12:00pm Lunch
1:00pm Dee Sadler

Roundtrip in Flash Catalyst

Stacey Mulcahy

Developing for the Social Media Douchebag – An introduction to Social Media APIs

2:00pm Charlie Schulze

Adding Papervision to Your Arsenal

Pitch Yourself in a New York Minute
3:00pm Adam Flater

Building RIAs with Style

Jeffry Houser

Flex Components in the Real World

Museum Of Sex
4:00pm Chris Allen

Brass Monkey, Seriously Fun Control

Duane Nickull

SEO Secrets, Technology, and Magic Behind Flash

5:00pm Christian Saylor

The Art of Storytelling

Jobe Makar

Predictive Movement in Multiplayer Games